Everyone has their favourites on FlashDen. Today I thought I’d put together mine! So without further ado here’s my top 10 from the library.

Google this year has released one game-changing application after another from App Engine’s release on April 4th to Android’s expected debut the middle of this week. It’s true AppEngine still has some kinks to work out as Aral Balkin points out in his brilliant blog, and the first look of Android is impressive though it will undoubtedly need some refinement. These two technologies will shape computing as a whole well into the next decade.

It’s the lack of hype surrounding Android that’s got me even more pumped about it. Google is pushing the bounds in mobile territory and I think it’s going over alot of people’s heads. The Android OS is a beautifully crafted framework that allows apps to act cooperatively with eachother. A good example is shown in this video Android Apps without Borders. Here you see an application that uses the built in camera to read a bar-code being used in a separate bookstore app to scan bar-codes on books. It’s like being able to use Photoshop’s liquify filter from Dreamweaver.
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I’ve been writing a couple of articles over at FreelanceSwitch about the benefits of selling stock and thought I’d mention the second one in particular, here as a good reference for FlashDen authors:

9 Tips for Creating and Maximizing a Steady Income Stream by Selling Stock

Like anything, selling stock is something that you get better at over time. In my job working on ThemeForest, FlashDen and AudioJungle I get to see a lot of the things people do to maximize their income, some of them are quite ingenious. Since it benefits us if we have clever authors on our sites and it benefits Freelancers interested in selling stock, I’ve put together my top tips for selling well on stock sites…

Read the rest of the article at FreelanceSwitch

I probably shouldn’t be showing you this but I can’t help myself. I’ve got my hands on a copy of Flash CS4 so hop in, we’re going for a spin.

Just as we hypothesized, the Bone Tool is amazing. You don’t have to cut up the image before applying bones to any vector. The Bone Tool will use it’s magic to transform the image in the appropriate way allowing you to animate the joints and the skeleton while it applies inverse kinematics keeping your parts attached. You can apply the tool to symbols too! Althought it’s simple to apply bone structures inverse kinematics (IK) comes with a price. The Adobe team has put a great deal of work into the foundation and the principles of IK that will take even a seasoned designer time to master.
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I’ve been looking for ways to build communities for almost a decade and one of the key themes has always been real-time connectivity. Of course there’s always polling where you have semi-real time information queried every five or ten seconds from the server, but in order to achieve true real-time you need the ability to push data to your application. There are some options here and I’ve tinkered and fussed with ElectroServer & Flash Media Server to name a few and just like the end of a five minute massage I’ve never been fully satisfied.

The big drawback is that you always had to write some type of server-side code. Come2Play is on course to change this dramatically with their client-side only API for real-time gaming. Let me say that again, with their API you can write real-time, multi-player games with only Actionscript. It will be the first time such a technology is available and it wouldn’t surprise me if they wanted to keep this awesome invention to themselves, but they’ve gone the extra step to make the client API and emulator open-source.
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