Yes, you heard me correctly. We’re starting a new program that I think you’re going to like. Each month, we’re going to give away one free file on each marketplace (FlashDen, ThemeForest, AudioJungle, GraphicRiver, and VideoHive). Here on FlashDen we’re starting this program out with a bang! Please welcome the never-before-seen gallery by Parker&Kent!

Author: ParkerAndKent

File: AS2 XML Free Photo Gallery

Description:

Elegant and simple gallery with smooth transitions and space-efficient masking. To see the options, simply hold your cursor over the plus icon to the right of the image. There you’ll be presented with buttons to see the galleries and thumbnails, and to start the slideshow. Roll over each image to see the hidden description roll into view. The vibrantly-colored (editable) tooltip follows the cursor around making sure the user knows exactly what he or she is looking at. This is the perfect gallery solution for any website wanting to add a little class.

Main features:

  • Unlimited number of galleries supported
  • Unlimited photos in each gallery
  • Automatic slideshow option
  • Gallery size can be edited via XML
  • All colors can be edited via XML
  • Thumb size, borders, rollover, spacing, etc. edited via XML
  • XML path manageable through flash vars
  • Basic HTML text supported
  • Well-organized Flash library
  • Rich help file
  • Everything has been heavily tested and debugged

Usage:

You are granted ONE free usage of the item in a project, either commercial or non-commercial. You may not use the file in multiple projects unless you purchase licenses in the usual way.  You may not redistribute the item in any way.  If you need a different license for this file, you may purchase it here.

A big thanks for the free file, ParkerAndKent! Here are some of ParkerAndKent’s other great files:
as2 xml pearl white template freestyle template as2 xml elegant template 60099 60099 60386

Download it here!

Also, be sure to check out this month’s free files from all the other Envato marketplaces.

As a recent FWA winner, Champion’s Hoodie Remix is an engaging, interactive Web site that allows users to design their own Champion-branded hooded jacket. Built entirely in Flash, the rich customizing experience not only looks good, performs well, and markets the product well, but the interface is extremely usable.

Usability

As Flash designers, we tend to be experts in how our Flash products look, and as Flash developers, we all too often concentrate on code logic and functionality. But it’s not just great visuals and great code that makes a dynamite Flash product, there’s also the matter of usability.

Breaking it down

I thought it might be interesting to take a look at a high profile Flash Web site such as Hoodie Remix and highlight areas that demonstrate good, effective usability, and perhaps inspire any Flash designers and developers out there to not only be more aware of Flash usability issues, but also to improve your own usability in your Flash projects.

Preloader

Everyone knows how to code a preloader, right? Most developers can code them with their eyes shut. But have you ever realized how important they actually are? The downside to multimedia content on the Web is that, depending on a variety of factors (mostly how fast you can connect to the Internet), you have to invest some time for it to load before you can enjoy it. The importance of a preloader is to let the user know that something is happening (content is being loaded), and to stop someone from leaving your Flash site the second they see the “Please wait, loading…” message. Successful preloaders employ a way of showing how much content has loaded or is left to load (percentage based) to reassure the user that something is happening and the Web content will be ready shortly.

The first thing you see when you visit the Hoodie Remix (HR) site is the preloader:

What I like about the preloader is not how it looks visually, but the simple text messages that appear to inform the user what they can expect from the Web site. “A Hoodie Design Competition” and “Vote on Your Favorites” for example. By telling users what they can expect to see might stop someone from going away and leaving the site. It’s just a little piece of extra information that may appear trivial, but actually has a purpose and achieves the purpose in a very simple way.

Home page

The home page has changed a little bit since HR first launched as the competition is now over and the finalists have been chosen. So for the purpose of this review, we’ll take a look at what’s on the home page right now.

Firstly, although there is quite a lot of information on the home page (logo, top navigation, login, sign up, information, privacy statements etc…) the three main calls to action are extremely clear:

When you create a Flash site, especially one with a lot of information, it’s important to make it very clear what your main points of entry are. What do you want users to do most of all? What’s the most important content or part of your site? Make your most important information very clear, accentuate or highlight it as well as possible.

The three main sections on the home page are very clearly accentuated:

  • Design Now
  • Finalists Announced
  • View Gallery

Rollovers

What’s great about these three items is what happens when you rollover them. First of all, there is a blur effect which blurs all other items as you hover over another item. Secondly, there are some really interesting and compelling animated effects when you rollover each section. Finally, there is some extra textual information on rollover so the user can learn a little bit more about what will happen when they click on one of these section buttons.

Rollover effects, whether they’re elaborate like the HR site or if they’re just as simple as a color change on a basic button, are very important. A “button”, in the Web sense of the word, is largely defined by it’s appearance and what happens when you roll over it. It’s a visual hyperlink, and to make users understand that you can click on something, it’s important to use rollovers effectively.

Design Now

This is the most interesting section of the Hoodie Remix site. There are lots of clues and ideas in the Design Now section on how to improve the usability of your Flash site or application.

Once everything loads on the page, the color palette, the blank hoodie and the pattern palette, the first thing your eyes are drawn towards is the little message that appears in the center of the screen over the top of the hoodie that says, “Hello… Drag & Drop to begin.” This subtle hint of information to get you started is a really nice way to make using the interface as easy as possible for the user. By making the statement “Drag & Drop to begin” the user does not have to guess what to do or experiment through trial and error to perform a task. The task at hand becomes clear.

Drag & Drop

As the user drags and drops color from the color palette onto the hoodie, notice how there are “hit areas” on the hoodie. Shaded polygons appear to signify where you are about to drop color. This is a nice touch because there are some small areas of the jacket where you can apply color and styles that might become difficult or even frustrating to achieve had there been no hit area visual clues.

Multiple Ways to do the same task

As well as dropping color from the palette to the jacket, there is an alternative way to add styles to the hoodie. If you first left-click a part of the hoodie and then choose a color, the part of the hoodie you selected will change color accordingly. The point to learn here? As well as having interactive elements such as drag and drop, there is a faster alternative available. While drag and drop may be fun at first, the designers of HR realized that to speed up the process, there needed to be a slightly quicker way of designing the jacket, hence the two click process of selected a jacket section and then choosing a color. Boom! Two clicks, totally removing the need to click and hold down the mouse on a color and then dragging it.

Although this is a basic task at hand, the ideology here is synonymous with the way that advanced features are sometimes added to applications for power users. Power users like to have quicker ways of doing things. Consider this notion the next time you are creating a slideshow or gallery or even a heavier application. For example, let’s say you create a really cool Flash shopping cart where you can drag items to your cart. Nice! Some people will love that! But frequent shoppers on your site would soon tire of that repetitive action (that was once fun), so why not add another mechanism such as clicking an item, displaying “Add To Cart” or a plus icon on top of the item, which can then be clicked to send the item to the cart? Multiple ways of doing the same thing. One way because it’s fun or cool, and another way because it’s fast and practical.

Watch Demo

If by this point there is a user who still does not understand how to customize their own hoodie, there is a conveniently located button called “Watch Demo”.

A really nice touch here is, instead of throwing the user into a demo and losing any potential time/work spent on the current design, there is a confirmation screen that points out, “If you leave this page your design will be lost”:

The beauty here is in the detail. HR is actually valuing the user’s time with useful cautions such as this. This adds to the experience, prevents any usability disappointment, and one more thing: It cleverly gets users to sign-up to create an account. Bingo! That’s every e-commerce site’s goal - to get you to sign up.

Sign-up form

Rule number one about sign-up forms, no matter whether they’re developed in JavaScript, Java or ActionScript: Keep them short. Users do not want to spend a lot of time inputting their data, and when a user can clearly see that there are only a few steps involved to sign-up or complete form, then they will be much more inclined to do so.

But it gets better! ;) When you register an account on the HR site, look what you get!

So there’s another great tip for Flash developers out there, reward your customers for signing-up. The logic behind that is, you garner more trust and start to build a relationship with your customer by giving something back, just as the customer has given you something. Simple, yet very effective.

Toolbar

What I like most about the design toolbar (pictured above) is the fact that it contains useful tools that help you to “get the job done.” Don’t spend time creating tools just because they are cool or just because you can code them, make them worthwhile to the user. Most of the tools here are self explanatory, such as rotate and reset, but look how rich and useful some of the features are, such as undo, redo and save. Champion really want you to spend some time with your work of ‘art’ and they appreciate that you may want to save your design and come back to it. They also realize that designing the perfect hoodie may be trial and error, which is where the undo and redo buttons come into play.

The zoom tool is very nicely executed. No clicking or scrolling via a scroll bar is required with the navigation once inside the zoom. Instead, the user just pans the mouse cursor up, down, left and right while in zoom mode to navigate around the product. Make a mental note of the “no clicking” functionality. It’s quick, it’s easy, and it’s not cumbersome.

From the user’s perspective, zoom is all about wanting to have a closer look at your design, but from Champion’s perspective, you’re actually giving a potential customer a closer look at your product, perhaps to see garment features or just to see the quality of the item. This is all happening without the user actually realizing it and is a nice psychological way to sell a product.

Sound

Throughout your interaction with this site, (presuming you had your speakers turned on!), you should have noticed some very subtle sounds as you add colors to the hoodie or use the toolbar. Simple audio connected to a user interface is something that you can use effectively to relay information back to the user that “something has been pressed” or “an action has taken place.” You don’t want to over use it and you don’t want to make it annoying either. But most important of all, don’t rely on the use of audio. Users don’t always have their speakers on through choice or because they don’t want to disturb someone else in the same room as them, so using sound is more of a “nice to have” rather than a “must have”. But when audio is used effectively, it can be another weapon in your arsenal.

Gallery

Having saved your design and submitted it, the place to find all submissions is in the gallery. The gallery first opens with an informative preloader (as discussed earlier) telling the user how many hoodies are loading and rendering.

The results are then categorized into Latest Designs, Contest, and My Hoodies. Anything you saved in the design phase appears in the My Hoodies section. My Hoodies is another one of those win-win situations. It’s a win for the user because you can go back and admire, collect and share your designs, and it’s a win for Champion because you’re facilitating even more exposure of your products to a potential customer.

In the Latest Designs section, there are a couple of things I like. Firstly, there is a total number of submissions. At the time of writing there are over 188,000 submissions. Even if each person creates two designs, that’s still over 90,000 users! That sounds like a successful promotional campaign. Secondly, just when you think you’ll never be able to find your friend’s design amongst all those submissions, there’s even a search engine to allow you to find exactly what you want. So the usability lesson to be learned here is, if you have lots and lots of information (perhaps in a database), you should always consider having a search engine. Look where the search is located too - in the most commonly associated position for search - towards the top right of the interface. That’s more good usability. :)

The power of rollovers is again demonstrated in the gallery where user’s info is revealed when you rollover each hoodie design. Sure, Champion could have listed the hoody designer’s name and location beneath each image without rolling over it, but why do that when you can show off your product in all its glory and then allow user access to extra info via a rollover?! Everything has been clearly thought through and has been done for a reason.

Social Networking & Downloads

It should be noted that by employing downloadable wallpapers of customized hoodies, Facebook integration, e-mail a friend functionality and downloadable desktop widgets, this covers all your bases where marketing is concerned. What a great position it is to be in when you can give your customers the ability to spread the word about your site and products by letting them integrate their customized content into a variety of vehicles and avenues! Isn’t it funny how, if a company sends you an e-mail, it’s spam, but if a friend sends you something to do with a product, it’s not spam?! :) So by creating a mechanism for your users and customers to spread the word about your products, you’re actually letting other people do the hard work for you, and it’s a cheap and efficient way to market your product(s).

Conclusion

There is much to admire and learn from Hoodie Remix. But learning and understanding about how to make Flash projects more usable does not stop here. In fact, it never ends. As you visit new Flash Web sites each day, think about how usability plays a role in the success or even demise of the site. Are there things on the site that can inspire you? Is there functionality that you could improve upon? Much like the way we evolve as humans, usability on the Web and usability within Flash projects is constantly evolving and we should never stop learning. Make things quick to use. Keep things simple. Make it usable.

Review Plus is a new blog feature where FlashDen files get put under the microscope in order to help authors improve the quality of their work. Files will be reviewed for design, usability, functionality and features, and feedback will always be honest yet encouraging. We will always seek an author’s permission before publishing a review of the file, but the benefit to the author is free, constructive feedback with the added bonus of free file promotion!

We also invite other authors and blog readers to post constructive comments about their personal thoughts on the featured file, but please ensure your feedback is helpful to either the author or other authors reading. Offensive, unhelpful or irrelevant comments will not be tolerated, as the objective here is help all authors find new ways to improve their work. We hope that the entire FlashDen community will benefit from Review Plus and provide an insight into how the quality of your work could be increased.

First up is brave FlashDen author egobuilders who has kindly allowed us to examine one of his recent uploads to FlashDen.


Author: egobuilders
File: Flash XML CSS Website Template

Overview

This Flash Web site template is packed with features. It includes scrollable content maintainable via XML, an image gallery, an mp3 audio player, fullscreen mode, a PHP contact form, and draggable content.

First Thoughts

The first thing a user will see when they first view the site are the colors used in the design. The colors are very bright and the interface has a glossy “Web 2.0″ feel to it. The positive thing about using bright colors is that it will of course catch a user’s attention. However, the downside to this is that having colors so intense may also put some people off quite quickly. It’s a double-edged sword. :)

Color

Color is very important in design. Having the right number of colors is important and choosing the right colors is also important. One recommendation for the appearance of this file, or a future file, would be to consider using colors that not only compliment one another, but work well with the background color. Consistent use of color is also important. Note how there are different hues of blue in the audio equalizer, the navigation buttons, and the text. By perhaps using the same hue of blue, a more consistent and pleasing design may have evolved.

There are various color tools available online for free that are perfect for finding and creating color palettes that work well together and compliment one another. Here are some examples:

It’s important to point out however that egobuilders has clearly stated in his file description that the appearance of this file is totally skinnable. So sometimes, certainly as a customer of stock Flash files, you have to look beyond how a file looks straight away and understand that you might be able to take advantage of all the cool features of a site template like this, and then simply add your own design to it.

Who is the audience?

One of the first questions you should always ask yourself before designing anything is, who is the audience? You should spend some time thinking about who it is you are targeting with your file and who will buy or use your Flash file. Then think about if you are giving them everything they need. From the content on this site template for example, we can see sections titled “About”, “Contact”, “Customer Service” and “Client List”. It would seem from this therefore that this template is intended for a business rather than a personal portfolio. If that is correct, then perhaps the design of this site should be more subdued. A design that is cleaner, simpler and easier on the eye can be used by more people in many different ways than if you present your file with a very specialized and unique design to it as this file does.

It’s worth pointing out at this point that the comments to egobuilder’s file on FlashDen are overwhelmingly in favor of the rainbow gradient design, so like most opinions design on design, “beauty is in the eye of the beholder”.

Fonts

As a general rule, try to always use the same font in your file. I see multiple fonts used in this file, different font sizes, different text effects/styles such as glow and tracking, and different font colors. Again, consistency is good, and one way to accomplish a consistent design is by using the same font.

Draggable Functionality

A cool feature of this file are the draggable elements. The content window and the navigation menu can both be dragged around by the user. Two important things to think about here. Firstly, is it immediately clear to the user that these sections are draggable? I’m not sure it is. There are a few good ways to alert users to draggable content in any kind of user interface. Firstly, and perhaps the most obvious solution, is to have the text “Drag Me” on any item that is indeed draggable. A more subtle approach however would be to add a little “tactile” feature / effect such as a small block of vertical or horizontal lines in the corner of a window to signify the area is draggable. But better still, perhaps add a tooltip to any interface element that is draggable that opens-up when the user first rolls over it which informs the user that something is draggable.

The second point to make about the draggable interface is, is it necessary? Is there an added benefit to having part of this template draggable? Sometimes the answer will be yes, and sometimes the answer will be no. The point is, just because one can program something or include it, it doesn’t mean one should. ;-) It’s important to justify everything you include with a file based on the needs of the customer and/or the purpose of your site template.

Navigation

One observation I made about the navigation on this site is that there are multiple navigation menus. There is a horizontal menu at the top of the page where it says “Home” and “Contact”, and then there is a separate, vertical navigation menu for all other content areas. If there’s not a valid reason for doing that, I would always recommend having one navigation system. It’s always easy for a user to navigate through a site when there is only one navigation element to deal with. It reduces the learning curve, promotes interactivity, and encourages a more cognitive approach which helps users learn and remember where to find things (the navigation) more efficiently.

Logo

The “Inspire” logo that floats at the bottom of the page is an interesting concept. It repositions itself on browser re-size. This is purely subjective rather than a hard and fast rule, but if this site is for a company, then the logo ought to go at the top of the page instead of at the bottom, and perhaps it should remain static in one place too instead of moving around. It may also be a concern that the “Inspire” logo overlays itself on top of content when the browser is drastically resized. Looking at the feature positively however, the author has obviously thought about how important the logo is, and is at least repositioning it and making it noticeable even when the user changes the size of the browser.

Conclusion

I like that the author has explored some creative freedom with this file. The author is quite obviously a good coder judging by the many features of this file, all of which are well executed. However, I think that the design of the file will ultimately split opinion. Some users will like it, some may not. If the objective is to sell a lot of files, it’s important to remember that a design that is too daring, may alienate your audience instead of uniting it.

Thank you again to egobuilders for allowing us to constructively review his file. It includes a ton of features such as an XML and CSS backend, an mp3 player with unlimited songs, draggable navigation, a PHP contact form, an easy-to-update slideshow gallery, fullscreen mode and much, much more!

If anyone else has any constructive feedback on this file that would be useful to other FlashDen authors, I encourage you to share your feedback in the comments!

Would you like your published FlashDen file reviewed? Or perhaps you have a file that you are working on that you’re not sure will meet our quality standards and would like us to review it on our blog? Then please send your FlashDen username and a link to your file to me at scott AT flashden DOT net and include “Review Plus” in the subject of your message. Perhaps your file will be featured soon! :)

One of the best parts of FlashDen is its international community of authors, customers and forum lurkers who are always willing to share their knowledge of Flash or just want to raise a smile at the end of a long day.

But if you just can’t get enough of the forums and you want to follow one of your favorite authors on Twitter or perhaps even find out what some FlashDen staff and reviewers are up to, here is the definitive list of FlashDen Twitter users. If your name is not on the list, come on, where have you been? We’ve been talking about it in the forums for weeks now! Add your Twitter username to the comments of this post if your name does not appear below!

@FDCommunity Just posting. ;-)

@aericcio @agurghis @alanloffler @andreipotorac @bensonarts @cg219 @ChristianKragh @chuckfd @collis @crackerj @cyantaeed @damojo82 @David_Vera @dimuMurray @donchev_a @dondavidvera @egoant @flashblue80 @flashdennet @flasher3015 @flashjunkie @flashtory @fredrik_sogaard @GarroMx @gauchomatt @GREATLIBERO @iamgreentea @harunakgun @jeremiaha @JoeMC_79 @JurgenCreative @LGLab @livelyworks @makzan @michaelhejja @mixeyfd @mprocreation @MSDesignIT @MSFX @nitras @oxylus @pablokreative @paulgodfrey @purplecar @Realtimefreak@reapermedia @rehmatullah @reintroducing @RimV @rsadwick @ryanterryllc @SaafiDesign @SparkyFlash @sQrt121 @thecosmonaut @tidamz @tomez85 @Webmarbles

Whatever the time of day or night you are reading this I imagine you are hard at work, crouched over your system and trying to squash that one persistent AS bug, yet your mind is quietly looking for that spark, your next best seller.

Eureka Moments

Sudden spurts of actual genius tend to happen when you least expect it, Archimedes can vouch for that. So the real question I guess you should be asking yourself is, Should I be looking for inspiration, or should it find me?

When it comes to web design most people tend to view online galleries, artworks, trend sites and so on. But where do the people who are actually giving out these inspirational pieces of work getting their own ideas? Is there some sort of secret council, a code among the “elite”, a hereditary trait, long hard working days and nights or just pure luck? The fact is, no one really knows.

You cannot knock on inspirations door, it knocks on your door. Granted, some people do get lucky and are just in the right place at the right time. Some get run down on their luck and life takes them down a different path, perhaps in preparation for even greater things. Some just work hard at it and reap their rewards. Read More …

If you want to know what blogging can do for your business just take a look at the Envato network of blogs. I’m sure you are all familiar with PSDTuts, VectorTuts, AudioTuts, NetTuts, AETuts, FreelanceSwitch etc… and who knows how many more in the pipeline. Clearly, there’s a pattern here.

I know there are quite a few of you here that maintain your own website, and even have a blog. But how many of you actually use your blogs to market yourself on the web, and ultimately drive more traffic to your files here on FlashDen?

I’ve been blogging since 2006 and it has done nothing but catapult me from one extreme to the other. In fact, blogging helped me start my own design company. The barrier to getting started today with your own blog is next to nothing. All you need is a hosted domain name and you can begin the process of giving yourself a serious income boost.

Here are 10 tips to help you make more sales with blogging - Read More …

As you probably already know, static Flash illustrations aren’t going to be on FlashDen much longer (see here for more information). Just because they aren’t going to be on FlashDen doesn’t mean we want to see them disappear from the Envato marketplace altogether! If you’ve got a Flash illustration, you should really consider moving it over to GraphicRiver where it’ll receive a lot more exposure. To help you with the transition I’ve created this short and simple tutorial explaining how to convert your files from .fla to .eps. Thanks Boojoo for the use of your great file in this tutorial.

Please note that GraphicRiver has its own upload instructions that are very different from FlashDen’s. Make sure your files are layered, the layers are named, and… well, just read the upload essentials. :)

Read More …

Battlestar Galactica will be airing their season finale, and the last episode of the series EVER, this weekend. In case you experience some withdrawals here are 9 shows centered around what a lot of us use for a living and the tools used to create the content we see on a daily basis, the Internet and Technology.

Most of these shows don’t have set schedules, are not 40 minutes long with 20 minutes of commercials, do not have complex plots and emotional problems {or flashbacks}. Instead, they just give us the information we may be looking for in as short a time span as possible.

9 Hot Web Shows on Design, Technology and the Internet Read More …

So you aren’t sold yet on making the switch from as2 to as3? This simple tutorial might do the trick. It shows the incredibly intuitive actionscript 3 method of loading an xml with flash and reading the data. It covers creating the URLLoader, reading the xml, including attributes and html text, without ever having to use firstChild or childNodes. Read More …

Using grids for jumpstarting your template layouts has become quite popular among the HTML/CSS crowd. Some people swear by it, some vehemently oppose it, while others tend to just build their own structure from scratch while staying true to the rules of a grid.

What is a grid based design?

A grid is basically the structure of a page layout that serves as a framework that can be built upon. Hence, grid based design is the art of organizing and aligning your content on that framework. Interpretations might differ from people, so you are free to come up with your own. But at the core, the idea remains the same which is to use a set layout for achieving coherency in alignment and function.

What are the benefits?

Even though the adoption of grid based design has been slow on the web most agree that it leads to content being more easily understood. It might take a few more years before grid based design becomes as commonplace as it is in print media.

Where can I get started? Read More …